Perfect Information Podcast Episode 46 – The One with all the Noise

All the excitement and wild partying you would expect from Berlin. We leave the overtly familiar displays of Perfect Information towers to venture out into the world. But not too far away, as there is a convention to go to and games to test. We talk about Kingdomino, Magic Maze and The Quest for El Dorado. We also have a few words to say about Game of Thrones: The Iron Throne and Memoarrr

25:35 – Things are looking up in the guild. Something like stability is returning to charming little nightclub we call our home away from home. Let’s hear what you had to say about genres.

45:16 – The Board Game Professor takes on Niccolò Machiavelli and “The Prince“. Find out how and why! And most of all… who comes out on top!

 

01:03:01 – Spiel des Jahres press event. All the excitement and the loud noises that a bunch of designers, publishers, gaming press people and hanger-ons can generate. For you enjoyment. Find out what it’s like to be in the thick of it. (Malcolm Tucker has once again declined to join the celebrations in his familiar and colourful manner.)

We also get a few words with all the nominated designers. Yes, all of them. That’s Shem Phillips, Rainer Knizia, Jacob Fryxelius, Kasper Lapp, Bruno Cathala and Inka & Markus Brand.

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Berlin-Con 2017 & Spiel des Jahres press event

A Small Slice of Perfection – Part 16: The Maddox Diaries 5

Modern life is challenging. It is an everchanging maze of social cues and personal prediclictions. But fear not fellow travellers, for the Maddox Diaries have buried within them the very pages with which you will be guided towards the light of salvation*.

* Salvation being your ability to not make a complete ass of yourself in front of your friends. 

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THOU SHALL NOT… do this.

Perfect Information Podcast Episode 45 – Semiotics, Taxonomy, Dice

Before you outgrabe any uffishness, or worse get gimbled in any of the general frabjousity… make sure to listen to this week’s topic all about genre in board games. We will talk about the terms we use, their meaning (ambiguous as it is) and the words that our hobby may or may not still lack to figure out just what kind of game we’re playing. Or want to.

T.C. Petty III. (40:13) uses his magic words to make the complexity of playtesting seem easy. Like juggling three live octopi while riding a unicycle. Through a hail storm. Listening to Skrillex.

Unexpected changes await us in the guild (54:56) and some of us have an easier time dealing with them than others. But we manage to still talk about what causes aggression in you or your games. 

This week’s review takes into Hungary’s past (at least figuratively… ludically?) with Days of Ire: Budapest 1956. An Essen release that almost flew under our radar, until it landed on our table with enough noise… to make us want to make noise on this podcast about it. Find out why from 1:19:37 onwards.

And finally, let us give you some gentle reminders about our podcast before you finally go to bed. You’re all listening to this in bed, I assume? (01:53:18)

Talk to us: Twitter (Ben) | Twitter (Georgios)
Tell us what you think: E-Mail | Website | BGG
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A word, a word… my kingdom for a word!