Perfect Information Podcast Episode 42 – What’s in the baaahx?!

Mortality. It is not – as it turns out – an old-fashioned word for taking far too long to finish a thought or sentence for that matter. It is in fact the realisation that lifetimes are finite. Maybe even those of board games. What does that mean exactly? We probably won’t answer it in this podcast.. but we do talk about games and how long they stay with you. Or at least in your collection.

38:01 – The reliable visit to the guild has to be postponed for a quick sojourn at Ben’s place. Wherein we list all your replies to our guild question: Can gaming bring us together?. Maybe not all replies, though, because we take a rather sudden and wide-ranging detour towards… eh… just listen.. it’s definitely something.

1:04:32 – The Boardgame Professor has been let loose once more and delights us all with his invaluable insight into The Manhattan Project. Naturally, he also has a few things to say about what the game says about the things that it inadvertedly says something about: FX.

1:21:02 – We didn’t lock ourselves in our studio, you locked yourself in your studio! But while we’re here, we review Exit – The Game. (And if you’re wondering which game I’ve so expertly mangled the name of… it was: Escape The Room: Mystery at the Stargazer Manor.)

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Contents of box to be disclosed at a later date

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