Over the course of gaming history some ideas have been banished into the wilderness, to be forgotten… or at the very least ridiculed and dismissed as superstitions of an older, less civilized time.
But not everything old is bad. (Although, admittedly it might as well be.) There are some things worth rescuing. And if not that, we can at least recognise that certain practices served a purpose then and may still serve a purpose now. What am I babbling about?… well this week’s topic of course: the ostracized rules mechanisms of yesteryear.
A few words for our sponsor: spielpro.com (35:17)
In our guild we look at your guidance as to whether evangelising the hobby is a good or bad thing, and whether we even should. (36:25)
And finally we review Barcelona: The Rose of Fire (01:05:05). A beautiful game of property expansion, people coming to a city to make a future for themselves and something about the growing threat of anarchy breaking out. I’m not telling if it’s at the table or in the game… and which one of those two may be preferable.
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Laying out a path to redemption (for games)