Perfect University 103 – Meaningful Decisions

What does the cup of a carpenter even look like?

Games are full of decisions. Some are trivial like picking a colour to play. Some are less so. But why? And how?

Decrying a game for its lack of meaningful decisions is easy, but how do we recognise when a decision is actually meaningful? What is the metric?

As it turns out, there are four metrics… and they lie at the heart of this lecture at Perfect University.

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