A Small Slice of Perfection – Part 13

The Easter bunny isn’t the only one busy hiding things from other people. It turns out most gamers tend to hide stuff as well, namely their strategies during play. And much like the Easter bunny needs to not overdo it with the hiding – unless you’re looking forward to trying to find that forgotten egg by way of smell weeks later – gamers should be careful not to go too far when it comes to hiding, masking or otherwise obscuring their strategy.

In this week’s etiquette slice, Georgios talks about the pitfalls of acting like you’re not enjoying yourself.

Are we playing a game or what?

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Perfect Information Episode 14 – What’s Your Game? Special

In this week’s episode we visit the fine folks at What’s Your Game? for an in-depth interview about the ups and downs of being a publisher.

We also review a slightly older release: Asgard and wonder if the lack of hype and buzz is deserved.

TC Petty III and Nick Mariner contribute their insights to this episode in what can only be described as a fantasmagoria of opinions.

No, seriously… what’s your game?

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A Small Slice of Perfection – Part 12: The Maddox Diaries 4

Some truths, you have to come by the hard way as Ben Maddox reveals in this installment of the Maddox Diaries. Find out what keeps David Lynch awake every night.

No Venn diagram for people.

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How competitive is this game, anyway?

Have you ever read a rulebook and struggled to figure out just how competitive the game is supposed to be played?

Struggle no more! Your experts at Perfect Information HQ have developed this foolproof method to once and for all determine just how competitive you should be, when playing a new game.

Based on the expansive and in-depth research about tiebreakers, by renowned Perfect Information contributor and colour enthusiast Nick Mariner, we have devised the following scale that should once and for all, clear up any confusion.

As a small sign of levity, we’ve taken the liberty of naming it after our favourite pasta sauce.

mariners-scale

Perfect Information Episode 13 – Getting the band (back) together

The prodigal sons return.

It’s our very first episode after the February bandwidth drought. Not content to blab on about games and game designs, Ben & Georgios tackle the intricacate challenges of forging a stable and regular gaming group out of the morass of people and their spurious opinions about meeples.

T.C. Petty III. once again graces us with his presence and lectures. And lectures. And lectures some more. About minorities or extremists or some such.

Our time at the guild is spent pondering the meaning of art in boardgames to you and me and everyone we know. Or has posted to our guild forums, at least.

We also deal with the fallout of last week’s etiquette section and why you should play towards a game’s end.

The industrious Nick Mariner uses this week’s episode to wine, dine and opine on matters of hermaphroditic victories… by which we mean draws and whether you should have any. Again draws.

And finally Ben & Georgios pick a fight with French dynasty in this week’s review of Five Families (and the associated base game Legacy – The Testament of Duke de Crecy.)

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